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Esto lo hice en 3ds Max hace ufff ... creo que tres años, es un video pero hasta subirlo :S
One of my recent projects for my 3D Modeling class. Took about 20 hours, based on a few Norwegian Stave church.
Chevy Fleetline Sled [model by Dan Palatnik]
Plymouth Barracuda 440 Widebody + Modified Rotiform BLQ [3ds max + VRay]
Interior 3D design visualisation. See more and get in touch @ http://www.dennisdepriester.nl
3D design visual for interior architecture. More to see @ www.dennisdepriester.nl
Star Trek - New Project_Space Ships - 3D Anaglyph (r-c)
Taking an object thru the #gamedev pipeline. Low poly skull with normal map test...not perfect but not awful :)
Rhino Retiarius. More poly painting fun...I can see the light!
#Zbrush #3DsMax #Gamehires #Gladiator
Continuing http://bit.ly/gob6xK Sorta done with my #zbrush rough. Cleaning it up then doing textures #guildwars
Wasting spare-time. I hope I don't model every concept art I find of GW or GW2 before GW2 is released ^^ @arenanet
Here is one our last CG Photomontages. It's a tall building for Sofia.
this is what she looked like before
played with the suit colors, she doesn't looks like a UPS employee anymore
finally was able to get a render style that pleased me without taking too long to render
My continuous efforts of modeling AT-AT from Star Wars. Head detailing, cannons added. Work in further progress.
Welcome to World of 3D.....http://3dstudiomaxtutorials.getskill.org/
My AT-AT Walker 3d model's WIP image. Did further detailing of head section. Rendered with iray.
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