Website Design, Art draw, Mecha, Game Dev., RPG Just what on my mind.
Working on the layout a bit as much there no functions yet and thinking of way to keep it simple for turbulenz engine protolib format a bit.
Testing Turbulenz using command line terminal.
server node webkit build test for stand game builds.
chat color still thinking as it there was nothing yet. As it was test to see if text can be read able.
Worked on adding into the game editor for terminal like console and chat as well. nodejs, webkit, jquery
working on some idea for admin meeting for the game.
Test build and rework anime style model test builds.
Working on combat and tools as place holder build.
pathfinding, three.js, pathfinding-browser.min.js, work in progress.
three.js, webgl, jquery ui. Testing a different way to make the user interface simple.
three.js juery ui nodejs. work in progress build.
Manage to get the select box working. three.js css3d and nodejs. Controls not yet working.
UI Test build and ray cast.
Three.js css3d jquery. Under Testing using nodejs and express.
ranger as simple model build to able to read a bit for game for anime format a bit.
Render Test model material.
My polycraft area.
IK hands shape objects. Need work later. Since it night time. Blender 2.65
IK shape object. Blender 2.65
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