The helmet is getting really unrecognisable. Heavy too, over 30 lbs. Will be torture to slush cast with it.
972 days ago via site
I decided to try something new with the texture on Galanoth's helmet. Better? Pink icing > damaged metal.
981 days ago via site
Galanoth gets his teeth today. That was the last step, now it is off to molding!
985 days ago via site
Textured Galanoth's helmet today. A mix of hammered paint and beating it with a rock, like a real pro.
989 days ago via site
all the pieces are coming together, should be done by next week and ready for casting. Who wants to buy it first?
992 days ago via site
If you who were with me drawing yesterday, success! head is gone until you refresh though. Bonus not bug, right?
993 days ago via site
Another fun side effect of working with liquid plastic: Magic milk
995 days ago via site
Made a handful of teeth and cast some copies instead of building them all individually. Silicone, a must have.
996 days ago via site
1001 days ago via site
Not much of an update but still progress. Trying to find a way to make the horns detachable for moulding.
1002 days ago via site
Started working on the Galanoth helmet again. Covering it with filler then sanding. Filler, sanding. Tedious work
1017 days ago via site
1057 days ago via site
Working on a new costume project. Points to whoever can decipher this madness
1066 days ago via site
A non AE project I'm working on. I don't get to draw digital a lot so it was nice to practice. Eventually he will be sitting on a ledge, which is why he's in a weird crouched position. Smoking causes rust, don't do it.
1084 days ago via site
1085 days ago via site
1128 days ago via site
Geared up for black Friday, although technically I'm in the wrong country.
1162 days ago via site
Motorcycle fund was a success! Come back next year for the "J6 Jumbo Jet fund".
1170 days ago via site
updated coin collector armor, any more suggested fixes?