Student, artist, author, youtuber, complete loonie
Right, now that everyone's rendering properly I can get to work on the actual breeding behaviour.
This might pose a problem for Planet Explorers...I still don't even know what copper looks like too...
Editing a Holmes video, when suddenly: Stretch Watson!
Right, model done, now for the part I am both good and evil at: AI :D
And at last, the last mob in need of an evolved model is done: The Squid, ambush predator of the future's oceans.
Such majestic. Much pig. Very future.
Sheep looking pretty nice!
"Do you smell something?"
A Creeper flower in bloom. If you see this, it's already too late to run.
Jiggle physics complete, the stem now responds to forward momentum! :D
He got better.
Sometimes, evolution's mutation-supplied engineering process has a few hiccups, like the goblin shark, or this guy
"Bleeeh!" -Adorable Future Bat
"I am the night! Rawr!" -Adorable Future Bat
The right-hand breed of future cow certainly needs a revised texture, but the two models are looking pretty nice.
Last item for the evening, the Paradox Anchor. Needs 2 coils and an estherionic, stops the Future collapsing.
Still probably needs some texture tweaking, maybe a recipe adjustment, but the Time Machine is looking spiffy.
The Chronometric Inversion Coil, key to keeping time travelers safe during transit by slowing local space-time.
Might need a little bit of retexturing, but a suitably Minecraft device is born in NR2's Temporal Estherionic.
OH GOD I MADE IT WORSE
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