Senior Programmer on Unreal Engine 4 at Pitbull Studio, founder of @RazorbladeGames, contributor to #AltDevBlogADay and @BBookLBook.
Shadow rendering bug. Close enough! ;-)
According to facebook, I only need send my wife a message. No present or card required! That'll go down well!
Another game screenshot - this one showing off the motion blur!
Haven't posted any screenshots for a while, so here's a new one (still programmer art of course!).
My new business cards! Come and find me at @developconf tomorrow and have one for yourself! To keep!!!
Mine, all mine! Look out for me at @developconf next Thursday!
Eurogamer image juxtaposition WIN! Yakuza gun blows up Burnout car!
For all you deferred renderer fans - the classic "lots of lights" screenshot in my engine (50 lights in this case).
Look! I made a Holodeck simulator! Early work-in-progress screenshot from my game engine.
The longer this takes, the more work I can get done. MUST. RESIST.
Visual Studio 2010 WTF. This isn't a Yes/No question.
In no particular order, my "to read" pile...
April cannot come soon enough...
Giving up for the night as the tile saw is a bit too loud outside after 9pm. Done the top and one side. Almost there...
As with everything in this job, tiling around window is taking longer than expected.
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